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1. Sticky:[Skill Prereq Tweak] Advanced Weapon Upgrades - in Upcoming Feature and Change Feedback Center [original thread]
I support this change... I think it makes sense. Could maybe also change requirements so that Mining Drone II can be used at Mining Drone Operator LVL 4 instead of LVL5. It's a bit strange that you have to max the skill that affects mining drone...
- by Jenna Sol - at 2016.05.31 22:19:50
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2. POSes: I am a small portion of the community - in Jita Park Speakers Corner [original thread]
Do want. Especially the personal POS. Carebears and newbs should be able to get one as well if they want to.
- by Jenna Sol - at 2013.01.18 00:01:00
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3. Sticky:Fanfest 2012 Breaking News: Dust 514 Keynote - in Events and Gatherings Archive [original thread]
I'm more concerned of the two following situations: -What if Dust doesn't pick off and turns out to be abandoned after a few months of play? -What happens once Dust has been done with its lifetime? Console games don't really last as long. Are t...
- by Jenna Sol - at 2012.03.22 22:02:00
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4. EVE Online Tyrannis 1.2 Client Update Thursday, November 11, 2010 - in EVE Information Portal [original thread]
I just don't understand why those patches aren't tested on Singularity. There's plenty of volunteers there working to reveal the bugs in all manners of situations. Just because it's easy to deploy doesn't mean that it has to be released on the "wo...
- by Jenna Sol - at 2010.11.11 13:31:00
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5. New Chronicle: Jita 4-4 - in EVE Information Portal [original thread]
Why is this in the ccp:announcements RSS feed? Please put this into the ccp:roleplayed feed.
- by Jenna Sol - at 2010.09.08 12:20:00
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6. Tranquility downtime, Friday July 23 - in EVE General Discussion [original thread]
Originally by: Ressiv Originally by: Jenna Sol I want some SP in compensation. Should be that way for every unexpected downtime (not maintenance or updates). Come to 0.0, dont upgrade your clone, I'll compensate you for being a...
- by Jenna Sol - at 2010.07.23 13:01:00
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7. Tranquility downtime, Friday July 23 - in EVE General Discussion [original thread]
I want some SP in compensation. Should be that way for every unexpected downtime (not maintenance or updates).
- by Jenna Sol - at 2010.07.23 12:42:00
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8. Tranquility Downtime Update 6/23/10 - in EVE General Discussion [original thread]
So is Fallout actually part of the IT team helping with the move or just a public relations guy phoning to the IT people every ten minutes for an update?
- by Jenna Sol - at 2010.06.23 23:14:00
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9. Tranquility Downtime Update 6/23/10 - in EVE General Discussion [original thread]
Originally by: CYCLOPS12 Instead of demanding an additional day of play time during this extend downtime, I would say that a true EVE convert would demand 10 million ISK from CCP. Why this figure? Plex is selling for about 300 Million ISK ...
- by Jenna Sol - at 2010.06.23 23:08:00
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10. Salvaging Corpse's :) - in Player Features and Ideas Discussion [original thread]
Implants should be manufactured, not salvageable. This isn't going to kill the RMT market.
- by Jenna Sol - at 2010.03.13 21:04:00
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11. Reducing Brute Force Hacking Attempts - in Player Features and Ideas Discussion [original thread]
They could always IP spoof, you know. The best way would simply to apply it to the account as a whole, not just the IP address. That way the legit owner of the account would be notified that someone tried to hack into the account and take the app...
- by Jenna Sol - at 2010.03.13 20:56:00
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12. Jita 4-4 needs a new station - in Player Features and Ideas Discussion [original thread]
Rather than promote Jita traffic, CCP should actually work on something that would have people spread to other hubs to spread the massive load the player base is generating.
- by Jenna Sol - at 2010.03.06 15:46:00
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13. Is EVE Growing? - in EVE New Citizens Q&A [original thread]
Originally by: Taipan Leviathan Edited by: Taipan Leviathan on 07/02/2010 22:08:10 A new player record is broken about every week. Last one was 56k at 24 januari. Good god, Are you saying that the last new player joined on januar...
- by Jenna Sol - at 2010.02.08 04:23:00
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14. An idea to introduce PvP to new players - in Player Features and Ideas Discussion [original thread]
If anything this would simply cause griefing for new players when a 2+year old player challenges clueless newbies. Also if it's challenge based, it means you get to pick your fights. I wouldn't be surprised to see someone with a battleship challe...
- by Jenna Sol - at 2010.02.02 11:46:00
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15. universal domination, a corporation as massive as EVE - in Player Features and Ideas Discussion [original thread]
Good old BoB tried it and they failed miserably. They are still around but they are no longer as important as they once were.
- by Jenna Sol - at 2010.02.02 04:17:00
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16. Idea to prevent ninja looting - in Player Features and Ideas Discussion [original thread]
Have someone from your corp in a PvP fit when you run missions.
- by Jenna Sol - at 2010.02.01 11:39:00
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17. iPad + EVE Online - can you imagine? - in Player Features and Ideas Discussion [original thread]
Originally by: Wonton Willie Biggest. Waste. Of. Developer. Time. Ever. Proposed. On. F&ID. Exactly. Why waste time to develop the game on a system which will represent the lowest player demographic on EVE? Even as of now there...
- by Jenna Sol - at 2010.02.01 04:10:00
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18. Getting ripped off by CCP >ie macros< - in Player Features and Ideas Discussion [original thread]
Originally by: AnonyTerrorNinja Edited by: AnonyTerrorNinja on 30/01/2010 20:52:53 Can I have your stuff? That and reading through this now. *edit* Okay, now that I've read through that, I have come to the conclusion that you are com...
- by Jenna Sol - at 2010.01.31 20:49:00
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19. Nerf local??? - in Player Features and Ideas Discussion [original thread]
Originally by: mchief117 Originally by: Seriously Bored Edited by: Seriously Bored on 28/01/2010 02:52:17 How about nullsec just works the same way wormholes do? No one knows you're there until you speak up or get scanned down....
- by Jenna Sol - at 2010.01.28 04:47:00
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20. Inject skills - in Player Features and Ideas Discussion [original thread]
Less inventory clutter and easier to queue it after you learn the needed skills. I support this.
- by Jenna Sol - at 2010.01.23 04:19:00
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